Sunday 13 December 2009

Dos and Don'ts of LFG

I've done enough random dungeons over the last few days to pick up 'the Patient' as a title, enough badges to get 4 pieces of T9 and enchanting mats to get them raid ready. So here's my list of dos and don'ts based on recent experiences.

DO: keep yourself stocked up with reagents, water and ammo where appropriate, you don't want to be there at the beginning or halfway through a boss fight missing something vital

DON'T: assume you having a hissy fit and dropping group will make a difference, every time this has happened we've found a replacement and had a fantastic run.

DO: take a few seconds to say hello at the beginning and goodbye at the end, it doesn't take much but just helps remember you're playing with other people.

DON'T: be afraid of the Occulus. Yes it's very different to all the other instances with the vehicle mechanics but even in completely random pugs we're able to complete 'Make it Count'

DO: be prepared to wait for a group if you're dps. This might have just been my experience but it can't take a while for the group to form, which means there's plenty of time to get dailies and quests done.

DON'T: be disheartened if there's a wipe. Playing the blame game doesn't help anyone and there is still room within the game for there to be a random happenstance which gets everyone killed.

If you haven't played around with with the random dungeon finder then at least give it a go once, especially as it should be a fairly painless way to get a couple of frost emblems.

Friday 11 December 2009

Hitting the Heroics

I have made a decision in guild to switch my main from Crash to Acidlake my paladin who has been so much fun to play as ret both in solo play and in groups.

However given the guild is preparing to hit IceCrown Citadel and I'm still rocking heirloom items and quest rewards some severe gear upgrades will be required. Fortunately the recent change in badge drops and that tier 9 is wholly available from badges means that there is a clear and straightforward route to getting raid ready, heroic instances.

Normally this would have required trying to grab any groups that were forming in guild and possible get one or two done. But given we're now in the land of patch 3.3 and the new looking for group tool.

I'd only had one experience with the old LFG tool when we picked up a healer for heroic Ramparts back in TBC days. It didn't end completely well due to the complexity of heroic instances back then and since then the only random dungeons had done had been pugs organised either through whispers or adverts in /2.

Hoping that I wasn't too undergeared I signed up for a random dungeon looking forward to the possibility of new emblems and a chance to try out running as part of a group with people who don't know me from Adam.

Getting Azjol-Nerub was a bit of a blessing and having completed all the heroics before means I know the tactics well enough to know what to hit and when. We completed all the boss kills without a hitch, including the speed kill achievement on Anub'arak. Achievements appeared, extra boxes appeared to say the dungeon was completed and my collection of badges had increased.

From then on I've been hooked. The simple way of getting to the instance, not quite knowing which one it will be and the extra badges every time it completes mean I can just queue up at a time I'm able to play should I not be able to fit things in around what the rest of the guild is doing.

I'm probably 2 runs away from getting the 'the Patient' title which I shall proudly display in future pugs and have picked up a couple of very nice pieces of T9 ret gear.

The new instances also provide a great way of getting gear as well as containing a fantastic part of the storyline but those journeys can wait for another post.